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  • If you want a custom image for your mouse pointer but still have it in front of the OnGUI() elements, use this little
    2 KB (233 words) - 00:22, 7 July 2012

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  • This script uses a GUITexture and Unity mouse events to implement a regular push button that behaves properly like Mac OS
    8 KB (829 words) - 20:52, 10 January 2012
  • This script uses a GuiTexture and Unity mouse events to implement a regular toggle button that behaves properly like Mac
    2 KB (264 words) - 20:47, 10 January 2012
  • ...e colors (normal, warning, error) to each line to get more feedback and is mouse draggable at runtime. ... the mouse, then move to where you want the output displayed and click the mouse again to release it.
    13 KB (1,602 words) - 03:38, 1 December 2015
  • [[Category: Mouse]] ...some property by clicking the mouse button. The script waits for the left mouse button to be pressed down. When this occurs, two courses of action can be
    1 KB (169 words) - 20:53, 10 January 2012
  • ...aggableGUIElement, to the parent GameObject. Now this script will receive mouse events from parts of your dialog box, and will move around the whole dialog
    3 KB (304 words) - 20:45, 10 January 2012
  • This script will send mouse events to a target GameObject. ..., or GUIText. Then set the target property to the GameObject you want the mouse events forwarded to.
    1 KB (122 words) - 20:45, 10 January 2012
  • ... of scripts to make one Unity instance control another. This example takes mouse input one one Unity instance and sends it to control a cursor on another. T
    8 KB (752 words) - 19:03, 19 January 2012
  • // calculate currentX based on mouse position // calculate currentX based on mouse position
    5 KB (610 words) - 20:52, 10 January 2012
  • This script lets you use a custom 2D mouse cursor instead of the system mouse pointer. It also lets you have different images for when the pointer hits ==JavaScript - Mouse Cursor.js==
    3 KB (411 words) - 20:52, 10 January 2012
  • ...ut then Repaint events are called first, followed by a Layout and keyboard/mouse event for each input event)''
    7 KB (922 words) - 00:35, 20 January 2013
  • ...ey Z then move the mouse) below the Cube and Scale it (Key S then move the mouse). The result should look like this: ...oject from View' (left window). You can see the UVmap in the right window. Mouse over the right window, press the key A to select the whole map and press th
    8 KB (1,344 words) - 19:26, 19 October 2009
  • ...will want to modify it for use - ie using a Key to look up while using the Mouse to look down at the same time will cause some problems. Deleting the KeyLoo ...nallity of using a key to look up, down, left and right in addition to the Mouse.
    8 KB (1,014 words) - 05:51, 14 November 2018
  • ...he left and select '''Add -> Add Files...'''. If you're using a one button mouse then you'll need to create a shortcut to this command as there is no menu i
    21 KB (3,491 words) - 23:16, 1 December 2012
  • ''ContextHelpText'' = The GUITexture that is used for popup help (on mouse over) //--- MOUSE ENTER
    17 KB (1,845 words) - 20:45, 10 January 2012
  • ... any material. Interaction with the web page is possible through simulated mouse clicks and javascript. Any web content the underlying browser can display ( == Simulated mouse events ==
    6 KB (875 words) - 20:45, 10 January 2012
  • ...Solution Tutorial1" and select "Add -> Add New Project" (with a one button mouse create a key binding for "Preferences -> Key Bindings -> Project -> Add New
    18 KB (2,805 words) - 20:45, 10 January 2012
  • // Called whenever the mouse enters (goes over) our text // Called whenever the mouse leaves (no longer over) our text
    22 KB (3,261 words) - 00:42, 22 November 2018
  • // It could be useful for things like attaching phsyics objects to the mouse cursor.
    3 KB (311 words) - 20:52, 10 January 2012
  • This script will hide the pointer after two minutes if the mouse does not move for a designated period of time. It is also an example of how
    2 KB (185 words) - 20:45, 10 January 2012
  • ...will want to modify it for use - ie using a Key to look up while using the Mouse to look down at the same time will cause some problems. Deleting the KeyLoo ...nallity of using a key to look up, down, left and right in addition to the Mouse.
    6 KB (797 words) - 06:02, 14 November 2018

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