User contributions

Jump to: navigation, search
Search for contributions
 
 
     
  

  • 17:03, 6 January 2012 (diff | hist) . . (+50)‎ . . MeleeWeaponTrail(The last bits of the trail remained with autodestruct off since they weren't cleared properly. Adding a _trailMesh.Clear(); in case of (pointsToUse.Count <= 1) removed that problem.)

Personal tools
Namespaces

Variants
Views
Actions
Navigation
Extras
Toolbox