Antares Project

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Antares Project is an extensive package of tools and Editor classes for simplification of creation of large and average projects. As it will be convenient and for fast solution of small tasks. You can download Antares Project HERE. Current version is 1.5.5 (12.10.10)

Forum theme
Download here (current version 1.5.5)

FEATURES (not completed list) :

Browser:
Scripts Browser
Models Browser
Textures Browser
Antares Dublicator
Antares Interpolator

Addon:

Bezier Curves
Creation of Curves in Editor
Curve editing in Unity Editor
Creation of wires
Spirals
Settings for Spirals
Dynamic creation and editing of Curves
Curve API

Curve Based Road Generator (Curved Road)

Multitags system Multitags API

Module for saving "objects description"

ANTARES : BASKET

Antares : DUBLICATOR

Antares : Console

Tools : Biped visualization module

Tools : Game Object.

Tools : Camera

Joints Vizualization

AI : Range Zones Detection

ANTARES.dll (shareware) :
ANTARES.dll : Manager
ANTARES.dll : AGUI
ANTARES.dll : BinarySave
Antares.DirectCall
Antares.dll AsyncLoader

//========================================================================================================

12, 10, 2010 : Version 1.5.5
-----------New features :
1. Antares Console
2. Antares Console Runtime
Classification of messages in sender order
Ping Sender button
The registration of time of the message to within a millisecond
Visual indexing of obsolescence of messages (brightness loss)
History for 128 messages of each type
Any colour indexing of messages
Autocleaning up of out-of-date messages (in range from 30 seconds to 180 seconds)
Antares.Console.Log(gameObject, "Start dragging from position : ", Input.mousePosition, Color.green);
Or just Debug.Log()
3. Runtime State copying of the any Unity or any User Components.
You can paste it in Edit Mode direct on the source object or any quantity of other objects with Antares.DUBLICATOR.
And you can copy all or only selected optional copied parameters as you wish.
4. Antares.Extender : Expanding methods for builtin Unity classes.
4.1 Camera
camera.LayerAdd(int layer)
camera.LayerRemove(int layer)
4.2 Color
color.R(float red)
color.G(float green)
color.B(float blue)
color.A(float alpha)
4.3 Light
light.LayerAdd(int layer)
light.LayerRemove(int layer)
4.4 Transform
transform.X(float x);
transform.Y(float x);
transform.Z(float x);
4.5 String
string.GetFileNameFromPath()
5. Antares.Layout : Expanding methods for builtin Unity GUILayout .
Layout.Horizontal()
Layout.Vertical()
Layout.Area()
Layout.AlignToCenter()
-----------Improvements :
1. New Multitags system.
The Multitags system is completely altered. Now (Thanks to the new MONO in Unity 3.0) the multitags is inserted inside the GameObject class, like a normal Tags.
gameObject.MultitagsHasTag
gameObject.MultitagsHasTagAny
gameObject.MultitagsHasTagsBoth
gameObject.MultitagsCount
gameObject.MultitagsAdd
gameObject.MultitagsRemove
gameObject.MultitagsGetList
gameObject.MultitagsRemoveAll
gameObject.MultitagsCopyTo
gameObject.MultitagsFindObjectsWithTag

//========================================================================================================
//========================================================================================================
25, 08, 2010 : Version 1.5.4

 -----------Improvements :
 1. "Make brush" improved. Now it is based on Unity Terrain brush. More stabler and fast.
 2. Little tweaks in AntaresAddon - for the best display in Unity 3 dark skin. 
//========================================================================================================
----
//========================================================================================================
24, 07, 2010 : Version 1.5.3

 -----------New features :
 1. Antares -> Basket : Batch Export
 Batch export selected files in a separate .unity3d boundles
 
 2. Antares -> DUBLICATOR
 Now, the Dublicator can copy Importer settings from one model asset to any others. Just drug FBXImporter component from Inspecotr in the Dublicator Window

//========================================================================================================
//========================================================================================================
Wed Jun 23, 2010 : Version 1.5.1
 -----------New features : 
 1. Biped Finder Module improved (Antares -> Biped -> Add Biped finder Module) : 
Added biped Visualisation.
 2. AI Range Zones (Antares -> AI -> Add Range Zones) :
Component for visual adjustment of visibility ranges to which the object reacts. It can be damage ranges of traps or a zone of opening of doors 
or simply sight of the security guard.

-----------Improvements :

 1. Auto version control system improved.
2. Better Frame Selected by Mouse Wheel pressing (in Scene View).
3. Class Interpolator is renamed to AntaresInterpolator. Please, remove Interpolator.cs manually.
-----------Bug fixes : 1. Slowdown at work with Transform inspector is corrected.
2. Fixed null reference exeption when trying to read AntaresAddon.objectDescription at runtime.
3. Fixed null reference exeption in Antares.Dublicator when new Game Objects is added after applying component settings.

Antares AI Range Zones Demo project

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