ModelAndAnimationsImporter

Author: Fredrik A. Kristiansen (FredrikAK)

Description
Editor script to ease import of models which keep animations in seperate files. This is useful when your models shares the same animations. Have all animations in one folder, in fbx format, name them by animation name, eg "WalkForward.fbx". Now you can easily import a model and automatically import all animations in the animations folder. If you got multiple groups of characters with multiple sets of animations, keep each animation set in its own folder, and use this. You might have different animations for different genders, and a set for monsters etc.

Usage
Place script in Assets/Editor to get Asset Management menu. To import model, click on Asset Management/Import Model and Animations. Then select model file when prompted, then select folder containing animations(animations should be named by the animation name, eg "Walk_Forward.fbx". The script will copy model and animations to a temp folder, rename the animations to match model name, then import the assets. Also has batch import, where you select animations folder first, then model, then if done click yes in the dialog, or no and select a new model.