DebuggerX

This simple Javascript class wraps the Unity Debug object. Use it in place of Debug. methods directly and you can leave it in your published code. It will check for the 'Strip Debug Symbols' build flag by default, and disable debugging. All Debug methods are wrapped and provided with same arguments.

This can help with the Mac OS X Leopard problem where |syslogd eats your CPU because Unity is outputting a lot of messages to the Mac's Console.