SVN Integration

SVN Integration in Unity
Get the latest version by doing a svn checkout on the repository with the URL below:

https://svn.assembla.com/svn/UnitySVN/trunk

The code is open source following the MIT license as seen in the repository. Installation instructions etc are also to be found in the repository.

Features
SVN Window
 * A status window giving an overview of local files modified, deleted, conflicted etc.
 * A line of SVN commands for committing, reverting etc. selected files
 * Simple conflict handling
 * Dependency check and a suggestion to add dependencies as well

GameObject in inspector
 * Display SVN status of selected resource
 * Lock or bypass lock for selected resource by hotkeys, CTRL+L or CTRL+K
 * Make a prefab resource readonly if the SVN lock is not acquired

SVN inherent features
 * Branching and merging of project
 * Ability to restore a project that crashes Unity

Requirements

 * Unity Pro
 * Commandline SVN client already installed (Mac OSX have one installed by default)

Known bugs and limitations

 * The integration does not include a method to enter a login and password, so make sure it is cached by making a checkout or update from another SVN client first.
 * It is not supported to move folders inside Unity because right now that will result in a nested repository. So move the files to a new folder instead.
 * Some types of conflicts like tree-conflicts are not handled

Collaboration
Anyone interested in helping with the development contact me. Especially the GUI classes could use some love.

Contact: kristian.kjems+UnitySVN(at)gmail.com