Talk:Skybox Generator

Hello,

Has anyone used this? what do you think of it?


 * I'm using it, nice work! Works well in Unity 3.5. One thing I discovered, the script must be explicitly named SkyBoxGenerator.js and it is case sensitive. It would be helpful to have a progress dialog, as it seems to work invisibly in the background. Also, I edit my cubemaps in 3ds Max, which means the axes have to be swizzled somewhat before importing into there. Compared to Unity, Front and Back are swapped, as are Left and Right. However I was able to quickly edit the script to output to that naming convention. EricChadwick 12:03, 24 April 2012 (PDT)