Blend 2 Textures

Author: Jessy

Description
These shaders blend between two textures based on a 0-1 value that you control. The first version is extra-fast because it does not use lighting, and the second uses the same basic ambient + diffuse calculation that I used in my Simply Lit shader.

Usage
Drag a different texture onto each of the material's variable slots, and use the Blend control to mix them to taste.

Take note that the lit version requires two passes on the GPU used in the oldest iOS devices.

[[Media:Blend 2 Textures.zip|Click here for a zip file that includes these shaders.]]