TransformContextMenu

Author: Zach Aikman (Zach Aikman)

Description
My goal was to add copy/paste functionality to the Transform component and to make it as intuitive as possible to use. Thankfully, Unity provides a method of adding context menus to specific component types, including the mandatory Transform.

Transform data can be copy/pasted as a whole, or you can choose to copy/paste the position, rotation or scale individually.

Usage
This script need to be placed in a folder called "Editor" in the root of your project's Assets folder -> Assets/Editor/TransformContextMenu.cs.

Right click on a Transform component to see the context menu of copy/paste operations.