AdvancedLabel

Author: Bérenger

Description
Display a label the way you're used to, and add the modifiers you need. You can draw a label with a specific size, color, font, color or alignement (feel free to add new ones), any changes are reversed after the label is drawn. This is a much simpler but less powerfull alternative to fancy labels (http://forum.unity3d.com/threads/9549-FancyLabel-Multicolor-and-Multifont-label/)

Usage
Just use the static class AdvancedLabel as you would use GUI or GUILayout. The functions are Draw and DrawLayout.

Here is an example :

C#

JS