ScriptableObjectWindow

Author: Fredrik Ludvigsen (Steinbitglis)

Description
Adds a scriptable object window under Window/Scriptable objects.



Usage
Place the script in a folder named Editor in your project's Assets folder.

Open the window by selecting Window/Scriptable objects. The objects can be dragged out of, but not into this window.

Background:
 * ScriptableObjects can be saved either as independent assets in separate files, or together with a scene.
 * This window will give you a full overview for your currently open scenes.

Tested with Unity 5.5, probably needs adjustment for Unity 5.6.