User:Tenebrous

Hi.

Surprisingly, I'm "Tenebrous" in the Unity IRC channel.

I made this: http://www.kongregate.com/games/TenebrousP/accelerator

My contributions
... which are probably all out of date now!


 * Project_Folders - List of 'special' folders in the Project window
 * Bresenham3D (C#) - 3D Bresenham line algorithm that you can use with a foreach(...)
 * TextureSampler (C#) - A version of Texture2D.GetPixelBilinear which you can use in other threads
 * MakeQuad (C#) - A really simple script to make a 4-vertex 2-triangle 'plane'
 * Folder_Paths_Win_Mac - A list of what System.Environment.GetFolderPath( ... ) returns on Win/Mac
 * Show_Built_In_Resources - A script which creates a window listing all the built-in styles and textures you can use in Editor windows

Please feel free to do what you like with this code. The only thing I ask is that you let me know if you use it for anything interesting :)