Talk:TextureMask

Please add a screenshot of this shader in action... Thanks! --Joe @ ByDesign Games 11:46, 26 August 2009 (PDT)

Gui.DrawTexture
Hi there, this works great if you are using the Texture in a plane, or any gameObject.

But if you want to use Gui.DrawTexture all Masked area becomes semi-transparent, like a Black plane with 50% Alpha.

Any insites how to cut off the semi-transparent area?

Thanks -- Beneton 23 October 2009