File:Fur 110 unity3.zip

I corrected the original package at http://forum.unity3d.com/threads/4581-Fur-Shader to support Unity 3. The changes were rather trivial; I simply changed the "// vertex" to "#pragma vertex" and added fog to the v2f structure. This solved compile errors, and I have no problem running the demo scene included with the package. I haven't done extensive testing so I don't know if there are any other problems with it.