FXHyperbolicStatic

Description
This is a special effects shader that resembles a force field.

Usage
Adjust the color for the color of the field. Rate adjusts the oscillation / movement rate. The opacity of the color determines the field strength. Full opacity looks like static, almost no opacity (mostly alpha) looks like diagonal bars. Desaturate the color for additional transparency.

Caveats
I have no idea what graphics cards it will or won't work on. Also, moving the camera can cause something resembling flicker in the form of moiré patterns.