PhysicsFPSWalker

Author: Yoggy

Description
Someone on the forum was struggling to do a really simple thing: make a rotating bridge that an FPS Walker can stand on and be carried around in a circle.

The FPS Walker / Character Controller that UT provides will not do this so I made a script that works by physics and therefore gets friction information from other objects.

Usage
Assign this script to a rigid body with a collider and it will be able to run, jump and ride on moving platforms etc.

C Sharp
Slightly modified version of the above by User:Opless