PlayerSave

Author: Sophie Houlden

Description
This class is an alternative to PlayerPrefs, it has all the same functions and behaves like PlayerPrefs, except you can specify where your save files get put, on a platform by platform basis, (you can also specify which platforms the system should just use PlayerPrefs for instead).

Usage
Just put the code in your project, and then use the class just like you would PlayerPrefs, it's functions are the same:

Make sure to set each platform's save directory in the Prepare function, and set fallback to true for any platforms you'd rather PlayerPrefs does the saving.