User:Matteo Muratori

Application Developer in a wide variety of business applications. Technical Director of all Mazatech's products. Particularly interested in embedded platforms and vector graphics (OpenVG, SVG, Flash). Specialized in ANSI C, ANSI C++, Assembly, Embedded platforms (ARM, XScale, Symbian, BREW, Linux Embedded, Windows CE), Vector Graphics Specialist (OpenVG, SVG, Flash)

2013-2014: Working on a crossplatform SVG engine (on top of OpenVG API)

2011-2013: Working on War2Map, a social, realtime, multiplayer, strategic war game.

2010: AmanithVG SRE Lite, a stripped version (native support for sRGB/sBGR 565 drawing surfaces only, no image filters).

2009 - 2010: Enhanced AmanithVG SRE and GLE performance, implemented EGL 1.4 for AmanithVG SRE

2008 - 2009: Upgraded AmanithVG SRE and GLE to OpenVG 1.1 specifications.

2007 - 2008: AmanithVG SRE. Development of a fast and reliable OpenVG 1.0.1 pure software rendering solution designed for low resources and embedded environments and platforms.

2005 - 2007: AmanithVG GLE. Development of a fast and reliable OpenVG 1.0 on OpenGL and OpenGL ES solution designed for low resources and embedded environments and platforms.

2004 - 2005: Amanith Framework: Development of an open source crossplatform computational geometry framework with OpenGL rendering backend.