User:Piershaw

Extending GUI DropDown Menu DropDownMenuPier.js

Written by Pier Shaw

you can use or mod this file anyway you like and if you make something cool out of it and like to share it send it to piershaw@gmail.com just add it to a cam or empty gameObject

// DropDownMenuPier.js

// Written by Pier Shaw //you can use or mod this file anyway you like and if you make something cool out of it // and like to share it send it to piershaw@gmail.com //just add it to a cam or empty gameObject

// to add buttons just Repeat what you see private var Ypos1 : float = 0.0; private var Ypos2 : float = 0.0; private var Ypos3 : float = 0.0; private var Ypos4 : float = 0.0;

private var showDropdownButtons1 : boolean; private var showDropButtonsUP1 : boolean;

var dropSpeed : float = 400.0;// if you like change the speed

function Update{ if(showDropdownButtons1 == true){ Ypos1 += Time.deltaTime * dropSpeed; Ypos2 += Time.deltaTime * dropSpeed; Ypos3 += Time.deltaTime * dropSpeed; Ypos4 += Time.deltaTime * dropSpeed; if(Ypos1 >= 30){ Ypos1 = 30; }			if(Ypos2 >= 60){ Ypos2 = 60; }				if(Ypos3 >= 90){ Ypos3 = 90; }					if(Ypos4 >= 120){ Ypos4 = 120; } if(showDropButtonsUP1 == true){ Ypos1 -= Time.deltaTime * dropSpeed; Ypos2 -= Time.deltaTime * dropSpeed; Ypos3 -= Time.deltaTime * dropSpeed; Ypos4 -= Time.deltaTime * dropSpeed; if(Ypos1 >= 0 || Ypos2 >= 0 || Ypos3 >= 0 || Ypos4 >= 0){ Ypos1 = 0; Ypos2 = 0; Ypos3 = 0; Ypos4 = 0; showDropButtonsUP1 = false; showDropdownButtons1 = false; }	}					}

}

// you can change anything in red function OnGUI { if(showDropdownButtons1 == false){ if (GUI.RepeatButton (Rect (50, 0, 100, 30), "Select")){ showDropdownButtons1 = true; } }

if(showDropdownButtons1 == true){ if (GUI.Button (Rect (50, 0, 100, 30), "Select")){ showDropButtonsUP1 = true; showDropdownButtons1 = false; }			if (GUI.Button (Rect (50, Ypos1, 100, 30), "1")){ showDropButtonsUP1 = true; showDropdownButtons1 = false; }			if (GUI.Button (Rect (50, Ypos2, 100, 30), "2")){ showDropButtonsUP1 = true; showDropdownButtons1 = false; }		   if (GUI.Button (Rect (50, Ypos3, 100, 30), "3")){ showDropButtonsUP1 = true; showDropdownButtons1 = false; }		   if (GUI.Button (Rect (50, Ypos4, 100, 30), "4")){ showDropButtonsUP1 = true; showDropdownButtons1 = false; }

}

}