LightMapSwitcher

Author: Kspr

Description
This is a MonoBehavior that takes four arrays of LightMaps, and allows you to switch them at runtime. It allows you to blindly drag-and drop the file list into the array, as the code will sort it by name of the file.

Usage
In this example, LightMapSwitcher is a MonoBehavior which should be attached to a GameObject in the scene.