SpecialFolderEditor

Author: Fredrik Ludvigsen (Steinbitglis)

Description
A good way of writing editors for special folders.



One benefit is that you can edit a large set of assets without having to lump them together in a large file.

The implementation relies on reflection, but the resulting work process is very good, and makes up for it.

This technique eliminates any doubt about where the a given asset type should be stored in your project. Folders now have an explicit meaning and associated set of utilities!

Usage
For usage beyond the ... just derive from ObjectInspector every time you need a new type of inspector. It can be special folders, like in the example, or it can be custom file types etc. It's up to you.

Examples
The example scripts are MyAsset.cs and MyAssetFolderInspector.cs.

The example editor is based on the GUID 8bf3d03..., you must change this in order for the example to work.