SelectionBox

Description
An RTS style selection system, allowing to the player to single click or use a selectionbox to select one or multiple objects

Usage
Every object that needs to be selectable requires at least a collider on itself or one of its children, as well as a Selectable component. The RTSSelection script can be added anywhere in the scene but need to be present somewhere. When adding the RTSSelection script to an empty GameObject you can see some more fields that can be set in the inspector