DesaturatedDarks2

Original Author: Aras Pranckevicius

Updated for V2: Joe Schultz

Description
This shader desaturates unlit areas (whereas in traditional shaders unlit areas are black, with this one they are only grayscale). This is a pixel lit shader.

This shader requires a fragment program card to work (GeForce FX and up, Radeon 9500 and up, Intel 9xx and up). On older cards it will fallback to Diffuse.