User:ShawnFeatherly

Shawn has been actively working in Unity3D since January 2013. Before 2013 he worked primarily on the .NET stack with XAML and C#. Using Silverlight to publish a game, Bouncy Lasers, on Windows Phone in 2011. After realizing a desire to get the game on other markets he looked around for the best cross platform solution to redo his game in, Unity3D.